Hack the Classroom: STEM Edition | Day 2

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Hack the Classroom: STEM Edition | Day 2

hi everyone i’m kate johnson the president of microsoft us and i couldn’t be more excited to welcome you to day two of hack the classroom yesterday we explored the basics of code and how it can really open up new possibilities a whole world of possibilities and opportunities for your students and during today’s episode we’ll build on those concepts and show you how to go from block to text-based coding with a series of hands-on tutorial perfect for educators who are ready to take their students to the next level but before we do that i’d like to introduce a few very very special guests all of whom possess key insights on emerging technology computer science education and the value of having future ready skills so why don’t we start with a quick round of introductions lorraine let’s start with you hi everyone i’m lorraine bardeen and i’m vice president cto for our enterprise commercial business at microsoft and that includes well commercial businesses it also includes all of our industries so that manufacturing and retail and healthcare and automotive and all the work we do across those industries and i i just recently took this job after about 18 years in engineering at microsoft thanks kate i work as partner engagements manager for our microsoft ai for accessibility program and i love that i get to nurture relationships with startups researchers non-profits and provide them with ai resources in order to scale the impact of people living with disabilities in this world and i am reggie sharif i’m a partner development director and i work with software companies in state and local government and what i help them do is build apps using microsoft technologies in a really cool and amazing way so cool three great leaders doing three very significant things at our company just a couple of seconds on my background i started as an engineer by trade i actually went to engineering school landed in a very technical job and said holy cow i don’t think i want to be in a lab all day long what else is out there for me and i worked for a great company who quickly moved me into tech sales i’ve done a world of different things in the technical sales arena and even did a stint in management consulting after i got my mba um i built the whole career in the tech space doing all sorts of different things across the commercial life cycle um but each of you have kind of unique backgrounds i’d love for you just to tell me what first sparked your interest in stem and lorraine let’s again start with you thanks kate so in some ways i have sort of the opposite path into stem from what you shared with me which is i actually started more on the math finance business side i ended up at microsoft almost by accident and that’s when i completely fell in love with engineering i fell in love with computer science and and sort of did the opposite way in because i grew up actually in a house with um frankly no exposure to technology um it didn’t even occur to me that that was a path that could be a path for me um we moved around a lot we didn’t have a consistent place to to be and we certainly did not have computers or technology in my house and so microsoft actually is my introduction to stem i started microsoft um with as a math person and ended up falling in love with computer science and was able to learn on the job which is i think quite different that’s super cool and actually pretty inspiring it’s never too late to learn the skills that can actually shape the future um reggie tell me about how you got interested in stem yeah it’s uh it’s interesting but uh as a kid i’ve always had a love for technology right but more importantly i got into stem through gaming so i was one of those kids from the age of six and seven years old that play video games all day long until my parents were completely upset ready to throw the joystick out the window and it was really really interesting and exciting and passionate for me so i was not around engineers at the time a young black man raised in the inner city but i never really got to see an engineer so my uncle ended up becoming an engineer in the electrical world and i asked him i said well the people that do video games what is that called what what job is that and he said that’s called a software engineer and if you want to be a software engineer you go to school for computer science and that was it i was hooked from there went on to college and study computer science and here i am today working for one of the best companies in

the world doing engineering cool stuff and heather what about you well okay i have to tell you that growing up in my home we had a lot of tech assistive tech actually there were all of these gadgets that just helped me and my parents and my family live our everyday lives both of my parents are deaf and so i’m a child of deaf adults known as lakota and i started signing at six months old but in our house there would be a gadget attached to the lamp every time the doorbell rang to let my parents know that there was someone out the door or there was this uh big bulky teletypewriter known as the tty that my parents would use and have to type in one line at a time to communicate to people outside of our homes and so for me i went to school majoring in electrical engineering knowing that i wanted to help people like my parents i knew that technology was a game changer and i can’t even tell you how it has just changed our family’s lives but other people with living with disabilities too so after school i went and worked at a mobile manufacturing company for mobile devices and so my career has pretty much started in mobile accessibility and moved on to web and now ai accessibility at microsoft so i really love the career journey i’ve been on wow heather that is truly inspirational i love this notion of being surrounded by technology as a kid and then going to school developing critical thinking skills and engineering adding computer science so that tell me more examples of how you use comp psi and critical thinking in your everyday life at work or at home having all of these different gadgets that helped us live our normal lives just really helped me think in terms of wow i wonder how technology interacts with each other and so going to school majoring in electrical engineering i really became this systems thinking girl i love thinking about how technology interacts with each other and so that kind of led me down this path of just the mobile phone and what a game changer it has been and how it connects people with each other that is so cool lorraine how about you critical thinking as a core skill every day in our workplace for sure add a little comp psy what do you come up with uh either in at work or at home yeah so i’ve been thinking about this a lot lately actually because uh for the past decade and a half i was building products and sending them to customers and now i’m focused on helping other companies do their whole digital transformation process and so i’ve been thinking about what is it that software really does like what what is the story what is the meaningful story and i’ve decided that um if you’re familiar with you know carol dweck’s work on on growth mindset it’s something that i’m sure most educators have a lot of experience in um i think software is like the growth mindset for the real world you know it’s you know we as humans need to have our own growth mindset but what software enables is that you can you can potentially improve anything um if you really think about it cleverly like like heather and her parents did you can make something adaptive to anyone’s need you can think about hey well this is a a process that people have been using for a long time how could we digitally make it more accessible to everyone how could we make it more delightful to everyone like reggie’s examples with gaming how can we bring joy to people um more quickly and easily and so to answer your question like to me that the mashup of critical thinking and and software it’s really about thinking of software as a a growth and empowerment opportunity for every single thing you encounter in the real world and as long as you keep humans first and foremost and central to that you can do so an incredibly positive way super cool so reggie you have experience working with azure ai mixed reality and so many cutting edge technologies looking ahead what problems of today do you think students will be able to solve with technology tomorrow that’s an amazing question and i’ll just share a story at least for the work that i get to do so as you mentioned i get to work and help software companies in state and local government so every one of these software companies is trying to find ways for citizens to be able to interact better with government and or to develop solutions that make the state and local government team’s life easier from a court system all the way to uh to to you name it to to licensing and permitting solutions so i have the ability one to to help help these state and local governments with solutions in regards to let’s just take the most important thing right now the pandemic so i get to work with software companies that are developing solutions today

to help with the pandemic for example one of the partners that i get to work with they developed a mobile application and a mobile solution to allow citizens like you and i to do everything from schedule your covet appointment to all the way down to getting your testing done and to getting your results all through your mobile phone so when i think of the future generations that we have to come and the technology that’ll be available it will be another technology set that we use to help our our partners that are developing solutions for police departments so everything from transparency and policing through body camera and the the video technologies that that are out there that exist to solving problems like that to change real world solutions so i see the next generation being able to take these technologies to help solve pandemics and to help solve unity and injustice through using and leveraging our cloud technologies to do it well i got to tell you u3 are pretty darn inspiring and you embody the qualities of effective leaders critical thinkers and problem solvers and i couldn’t be prouder to call you my co-workers uh thank you so much for helping me emphasize the value of building future ready skills and i’ve enjoyed our time together and i know your insights are going to make a big difference to this educator community thanks for everything have a great day everybody see you soon hello everybody my name is andrew bowser i’m a stem leader for the department of education and i’m here to support teachers and educators with success strategies for digital experiences my role really is to run through this tutorial for you today and help you plan an event for error code we have a fantastic little lesson here for you and i can’t wait to share this experience this year minecraft hour of code is about equity and inclusion and i’m going to demo a small sample of this amazing world let’s get started as you can see in this demo activity that i’m demonstrating right now we’re in a cute little quaint village and i have a quest right here that i could go up and begin what are the advantages of using coding in minecraft education edition is that it’s a product that students are completely familiar with now they’ve done some great things here with this minecraft education edition lesson now if i walk up to our fishermen i could right click and it’s going to give me a great narrative that explains the quest and the greatest thing about these activities is that they have some fantastic little innovations now you can see for example i have the ability to accept or reject this quest and what i have to do right here is help the fisherman build a fishing dock now you can see it sit here it says hi friend fishing is something we’ve never been good at and the illegals from the next town over offered to help us learn how but they recommend we build a dock first can you help us build a dock at the edge of the shore we’ll just need an outline see if you could build it six blocks long and four blocks wide now again if i was a student and i wanted to kind of promote my own independent learning i can accept this quest or i can reject this quest and go wander off and get a good idea on my spatial surroundings but for this demo we’re going to accept this quest and we’re going to teach you how to do some very simple python coding and some of the great aspects of minecraft is that it does incorporate different koas so you can see that i have to build a dock six blocks long four blocks wide so we’re already incorporating some forms of numeracy in there so now that i’ve got my quest it’s basically prompting me to press c to code so i’m going to walk up to our lovely little cove where they would like to build a dock and this is so immersive and so engaging so you can see the pond and the water you can see the cliffs it creates this great form of engagement that you just don’t find in any other activities so let’s begin our python coding journey i’m going to press c on my keyboard and that brings up a lovely little coding agent now one of the main reasons why i love to use this as an educator is because the learning is so tailored and so scaffolded i can see there i have all of the instructions on how to use python to build a doc but i’m going to walk you through this particular process so come with my python coding journey with me and we’ll get started okay so here we are we’ve got plenty of instructions and plenty of tutorials if you want to get the students to do some independent coding but i’m going to walk you through this process now python is a very versatile form of coding it’s a very easy way of coding the minecraft education edition engine uses the modified form of python coding which makes it really easy for beginner teachers and students to start their journey now you can see here we have to start our coding in python to build a doc now what i’m going to do is start by creating a for loop so i’m going to have my agent build the dock for us by running some very

funny engaging snippets of code so we’re going to start using this lovely little python notebook down the bottom here and start building our very first doc so i’m going to follow the tutorial that you can see in the example code on the screen and i’m going to write for i in range and then i’m going to put basically how many times i want this for loop to repeat so ideally this will run the code how many times i put the energy in there so in this regard i want to run this loop six times because we want our dock to be six blocks long okay so i’m going to put a six in there hit enter you’ll notice that it creates a little indentation under my for loop this basically explains that this is included within the loop if i press backspace i can go away from the indentation but i want to make sure that it repeats whatever i put in this for loop so let’s write for agent dot move forward so that’s going to move the agent forward four uh six times in my example right here because i’ve put the integer six okay and as it moves forward i want it to get some planks every time it runs this cycle of code so i’m going to write agent.give and let’s put the word planks in there and put comma now the next two images in my code will explain how many planks the agent gets so i’m just going to put two below in the example and the next integer will explain at what slot in your inventory will the planks be placed in i’m going to put one so i will get two planks and it will be placed in the first inventory slot the last part of my code for this particular loop i’m going to have the agent place the planks down from the inventory slot one because that’s where we put our invert our planks um in the line just before that in the first inventory slot and i’m going to make sure it places it down now the greatest thing about minecraft education edition is that you can test your code and then reset the world so you can scaffold the learning i’m a visual learner so i like to break my problems up into bite-sized pieces so now that i’ve written the very first part of code let’s test and see if the code works now i’m going to hit the run button and we’re going to watch a little agent execute this part of code six times now while that’s running you can see my little agent is doing that absolutely flawlessly now that works fantastic and it looks great but i’ve only built one side of our dock and if i were to count each block i can see that it’s placed six blocks in a forward motion now let’s say that we want to expand our knowledge of coding and we want to build the next side of our lovely dock i’m going to simply press c on my keyboard and instead of resetting my entire code and starting again i actually have the ability to reset my world so i’m going to reset the world that’s going to take us back to the start of the coding activity yet i can still keep the code that i’ve already written so let’s expand our code and do the inside of the dock so i’m going to hit enter now i don’t want this to be in a loop otherwise the agent is going to turn to the right every time it executes that form of code so to get out of the loop i’m going to hit backspace and we’re going to write another lovely little bit of code we’re going to write agent dot turn so we want the agent to turn when it gets to the end of the dock to face a new direction so we can lay the other foundations of our dock so i’m going to hit brackets and let’s turn to the right okay now that will allow our agent to turn to the right then we have to place another row of blocks now we want it six blocks long by four blocks wide so by the time the agent gets to the end of the dock he only has to turn right and then move forward three more times to make four so let’s copy our code from the start for i in range and let’s move three more times forward now the rest of the code is going to be very simple because we want it to do the same thing that it did when it was moving forward six times so i’m simply going to copy this line of code and i’m going to paste it under our lovely new line of three blocks wide so let’s run this code and see if we are on the right track so the greatest thing about this is that you can break this up and scaffold the learning so you can see there everything is going remarkably well to plan and we’re almost there with our example what we need to do now is turn the agent to the right again and bring the blocks back to the starting point so just like when we were starting a lovely form of code

we’re going to bring the blocks six blocks back towards the starting point as you can see it never has been easier to get students and educators into python coding so let’s write that last bit of code so i’m going to break our lovely little loop i’m going to write one more loop in the end there to bring the code back to the start so i’m going to copy the very first form of code for i in range six and we want it to come back to the length that it went at so that’s going to be six blocks again so let’s copy that let’s paste that now we could write this code out um in its uh entirety but i find that once you kind of understand the journey in the process of coding it’s it’s great to use those little shortcuts and uh really get acquainted with how to how to use python and finish building your doc now once i hit go i’m going to show you how i’ve broken my python coding on building a dock into three simple steps by using this lovely for loop so we’ve got our lovely little agent moving forward six blocks we’ve got our agent turning to the right and then moving forward three blocks and then we’ve got our agent turning to the right and then moving back our six blocks so let’s make sure that our agent does turn to the right right before we come home so let’s write agent dot turn and then write the word right now according to that code agent should move forward turn right move three blocks turn right move back to six blocks let’s see if it works so i’m going to reset my world and we’re going to run our code in its entirety one two three four five six one two three one two three four five six tada we’ve finished our quest this is one of the beauties of minecraft education edition especially using python for coding events like the one that i’ve just described to you not only does it promote amazing spatial awareness but the activities are so engaging and you can see now that we’ve made our very first dock and we’ve coded it without even building our blocks ourselves that’s all the time that we have for today i hope you’ve learned something new to take back to your students make sure you check out the microsoft educator center for the full minecraft lesson and stay right where you are for more resources planning tips and educator stories bye-bye is a taxi foreign no

[Applause] you foreign foreign is is and a is foreign is my [Applause] [Applause] [Applause] foreign is [Applause] is [Applause] um [Applause] greetings my name is steve dembo and i’m the computer science and artificial intelligence teacher at quest academy in palatine i teach middle school

5th through 8th grade and i’ve been using microsoft make code for a number of years we’ve used it for lego ev3 we used it extensively for micro bits and when they added the arcade version i was very very excited because obviously students are uh you know into video games it’s sort of a natural inspiration to them a natural way to tie in their personal interests um and i did it initially with fifth grade but i have found that it really uh what served as a great introduction to more complex coding concepts for our eighth graders we just wrapped up a lesson where they were supposed to create a tile map or maze style game around a core curricular topic outside of computer science so the students were able to pick a favorite project or a favorite lesson that they did in one of their other classes and they were supposed to bring it to life through code the nice thing about this is i’ve always tried to instill in our students the idea that coding is a way to express yourself it’s not just about ones and zeros bits and bytes and when it’s done right it should be almost like singing a song or painting a picture or writing a story when it’s done right it should be a way for you to take something that you are thinking or feeling or some information that you want to communicate and giving you new avenues for sharing it out new ways to synthesize it to remix it and to put it out there for the world so we created these uh stories this is one that was done by one of our students chen and uh she decided to take on the subject of spanish where one of the things that miss crap has your crap has is a mascot for every class and so what she did was she took this mascot from spanish and made it come alive in a very creative way there’s either an endless version of this game or a story version of this game if you go into the story you can see these bright beautiful uh graphics that she included in there and the story itself is entirely in spanish if you don’t know spanish well this might be a little bit of a challenge for you but once you get into the game it will be fine she even included a little easter egg it was a way to skip the uh introduction if you want to um but as you can see it’s multiple screens it’s very almost poetic in a sense and it’s uh telling this entire story that tease up the game itself uh it’s a lot of fun and this is what i want i don’t want it to just be something sterile i don’t want it to just be uh a character chasing corn you’re picking up coins and chasing a princess or something like that it should be something that’s individual something that’s personal uh it should be a form of self-expression then you can kind of see here you’re still playing the cat and you’re working on trying to pick up all these uh different things now this was a little bit lighter uh but then we’ve got things like this one we had several students uh try and take on math uh this was tuana’s and she did something called the book big book of math where uh you start off reading this big book and unfortunately you wind up getting sucked into it you can see the story getting set up in through these uh different splash screens and then once you get sucked into the book there are actually multiple levels multiple tile naps and so on now what i love about this is not only is she working very very hard to work the theme of math or come up with a creative way to work the theme of math into this game but what she’s also doing is stretching her ideas of what she’s capable of what i look for in a coding platform it’s something that has a very low floor and a very high ceiling something where it’s very accessible to uh students that they can get in and be successful in a very short time but where they’re going to have a very hard time maxing it out they’re not going to be able to just hit a ceiling i want students to always be building on the knowledge that they already had so whatever they did previously to this we want to start there and then start adding even more layers which is why we focus so much on planning out these games and when they plan it out we don’t restrict it simply to the things that they know how to do i want them to dream big i want them to say well what could this look like how could this function how would this theme actually enact itself in video game form even if they don’t know how to do that yet and then use the uh immense tools at hand uh in microsoft make code uh to try and bring that to life a good example of that

beyond this one was uh ants uh dungeon uh quest where the you you play as a circle and you are going up against other geometric shapes so as you battle these other geometric shapes you do so by uh fighting them uh hitting them with your things and depending on how many uh sides they have every time they take damage the number of sides goes down by one even better there’s actual ways to do level ups you may have noticed that this main player uh is running a little slowly at first well with enough level ups if you actually find chests and get coins and things like that you can uh actually uh buy level up so that you can move faster you’ll be stronger you’ll be able to survive more hits but you notice it went from the square to the triangle and so on the pentagon is a very very difficult enemy uh to say the least so just what a creative way to take the idea of geometry and work it into a video game concept um and that’s what we want that’s what we want we want when they’re doing a history project for them to think of code as a way for them to demonstrate their knowledge and understanding of what they’ve learned in history um speaking of history this is one that was done by one of my students named grad and what you can see here is uh the blog posts that went along with his project i believe that it’s important for everyone when they finish a project to step back and think what went well what didn’t go well what was a challenge for me how did i overcome that challenge to celebrate their successes and to consider the things that didn’t go well what they might do differently next time so every time they finish a project we post it up on the blog and they add a reflection to that where they identify the things that they’re most proud of and also the things that they’re going to be working on for the next time this is the game that grad made where you play as an american operative in russia in 1944 in the middle of the cold war and you are trying to uh capture intel that has been scattered in capsules around the map now of course if you thought it was going to be so simple as to just simply run over those capsules well you’ve got another thing coming you decided that he wanted to work in the idea of ciphers into his game and so all of the codes are going to be encrypted let me just go ahead and type in my name right here so your goal is simple scattered throughout the town is this intel there’s one catch though all of the codes are encrypted and the ciphers that he used for the encryption are real ciphers they’re real ciphers that they were using during that time caesar ciphers where shifts uh to where shifts of values by a certain amount in a1 z26 uh cipher where and he teaches you what these ciphers are at the beginning and then as you play the game you need to make use of that knowledge and actually decrypt the codes as you go along now not only was this game incredibly creative not only is the map that he created incredibly detailed but he talks about in his blog post how one thing that he really wanted was a way for the character to go underground to go through tunnels and he couldn’t figure out any way to do it and then he realized well if at a certain point i just make the character hide so the sprite is still there on the map but we just don’t see it effectively that makes it seem like he might be underground so he added the the maze and he made these little tunnels so you can see the outline and you can kind of get this sense of where the character is and just this incredibly creative way to accomplish this stretch goal of his this vision that he had of something that he’d like to do but didn’t necessarily have the skills to do it when he started by dreaming big that’s when you have the opportunity to do something that you quite simply haven’t done before and that’s one of the things that i want the students to do overall i really put a big emphasis on the planning i want them to stretch themselves and i believe that if you simply start off and jump right into the code more often than not you will constrain yourselves to the things that you already know how to do so i

i try to make sure that they set themselves up to take themselves out of their comfort zone when one student says i’m trying to figure out how to make an a b or c multiple choice question then we put together a little demo and we all talk about that and by doing that by waiting for those teachable moments the lessons are a little bit more organic and less arbitrary i’m not introducing concepts before they’re ready to learn i’m introducing concepts that they need at that exact moment and the next thing is i want them uh when i’m looking at their code i want them to be effective coders a lot of times uh because they default to the way they’ve always done it it might not be the most effective way to do it so a lot of times when i’m showing them an idea how to do dialog boxes something like that i’ll show them three different ways to do the exact same thing so they can determine what is going to be the most effective one for the uh project that they have going on at that time i want them to understand that there are multiple ways to do the same thing i want them to always keep the player in mind the person who’s gonna be sitting down there that may not know what’s in their head they weren’t the ones who created it they don’t know where everything is hidden that they should always be kind to the player and give them incentive to want to keep playing and it’s not just for games it’s for all code we want you user interfaces that are inviting and friendly and allow people to actually make use of the things that we create and uh the last thing is i want these things to be personalized whenever somebody tells me i wasn’t into this project it’s so crushing to me because there’s so many ways that they can demonstrate their knowledge so many ways that they can learn these new skills in my opinion it should always be something that they’re going to be passionate about that they’re going to be excited about that they’re going to want to work on that they’re going the way i look at it is if if i’m doing things right when we’re done they say mr demo can we keep doing can we keep working on it and that’s what my goal is there’s a whole lot of other projects that i could show you that unfortunately i haven’t had a chance to uh work in things like this one where sophia was writing about asian american propaganda where uh the negative propaganda hurts the character and if they can avoid these negative stories that’s how they escape through america in the mid 1900s and so on and games like this one which is one of the more creative ideas i’ve seen out of any student when i asked them what topic would you like to take out what subject area would you like to take on carolyn said you’d like to take on the map standardized test and so she created a game where you actually have to go through the map stereo suture looks just like it there’s a session name there’s a password and so on and after you enter those things in then you can actually start to play the game so we do that password i can’t believe the map test is starting what is happening you get sucked into the test and you have to try and escape it and as you’re trying to escape it you’re getting bombarded by questions one of the things that i love that she did in this uh was instead of just having one question she has six different questions for each and chooses which one randomly which means that in if you just play the game there are dozens of questions that you don’t even get to which encourages repeat play just kind of a great idea you know i mean we want kids to make their games a little bit more engaging we don’t want them to make it repetitive so the idea of working those kinds of things in is just a lot of fun and anyone that could turn a standardized test one of the most boring things in the entire world into a game well that that’s exactly the type of creativity uh we’re looking for our next step is taking these arcade games that the students have worked so hard on and building fiscal structures so the other students in the school can play them we’re actually going to be starting this week on distributing raspberry pi’s to each of the students and sets of our key buttons and joy and wires and all the rest and they are actually going to be wiring up the raspberry pi transforming their games over to it and creating a structure so that other people can play their games physically and not just in the web browser end to end that’s what we’re looking for it gives us this bridge from uh coding very sophisticated block coding to physical computing and when we’re ready to make the switch into python or javascript we have that option as well it’s been a great great project to do with the students a great way for us to really kick off coding at a

deep immersive level and i’m looking forward to seeing where their next project takes them so thank you for joining me today thank you for letting me share the great work that is being done by the eighth graders at quest academy and palatine and if you have any questions or you want to hear more about what these amazing students are doing please don’t hesitate to let me know signing off thank you have a great day what’s up y’all it’s fees here and i want to talk about gaming as something more than just a thing done for fun um over the years since i was a little kid i’ve played a variety of games and many of them were actually educational games like i remember being a kid playing math blaster for example and having to solve math problems super quickly to launch a missile at an asteroid or something like that i remember playing games like mario typing tutor which actually improved my typing significantly i probably wouldn’t have practiced as much if it weren’t for the fact that you had mario running across the screen and jumping thought that was cool and then carmen san diego which many people don’t remember or know but i had a blast playing that game and it taught me a number of things from geography to just history you know because you’d go around the world specifically and we’re in the world of carmen san diego you’d go around the world and you’d ask people questions and they’d give you hints but to know where the criminal went you have to actually be familiar with a variety of things and i think that while people look at gaming as something that’s just used for fun which it is also used for i think that there are many educational benefits to it and that’s part of the reason why i came to minecraft and i’m working on minecraft education edition because i’m very passionate about education and i saw it as a great tool to use to teach students especially you know since my young cousins are actually already using it in school and they’ve been using it to learn how to code for years and especially in a game like minecraft where you can kind of build what you want to be honest you know there are there are games where you’re playing a story you know there’s a narrative that’s already created and you’re just playing through that game and even those games you can still learn from but a game like minecraft you have the opportunity to create your own narrative and i think that is very powerful and it’s something that should be embraced in something that we should be promoting because you know teach there are a variety of ways to teach and you can teach students you know where they’re passively learning you know there’s somebody speaking to them and they’re just sitting there and listening and then there are ways that they can actively be learning and when you have something as interactive as minecraft the students are engaged and i believe that they actually retain the information much better than they would if somebody was just speaking to them so i think that we should continue to use games like minecraft and what other whatever other you know educational games are out there to teach students and get them excited about education because i honestly wouldn’t be where i am today if it weren’t for the fact that i saw games as more than just something that i did when i you know when i was bored as as entertainment you know i i thought about them differently you know when i was playing crash bandicoot and you know he was you know running and jumping over some hole or some enemy in the game i wasn’t just thinking you know okay i ran and i jumped right i was thinking oh wow i wonder what type of math was used you know to to model the correct physics equation to get crash over that hole you can call me you know um maybe maybe that’s just me but i i don’t think i’m the only one and i think we should continue to use games to inspire the next generation of software engineers hello everyone my name is maria and i am from minecraft education team i’m here today to show you materials that we talked about earlier all the materials are free and available to educators or parents if you’re ready to facilitate hour of code 2020. let’s get started as we’re going along with the materials if you have any questions drop them in a chat or have them on twitter with our twitter handle at microsoft.edu so let’s look at the materials that we have for hour of code

and down there you have a great selection of materials that are available for successful facilitation of hour of code with minecraft also we have other resources that are available for you that you want to progress from the hour of code into the computer science subject page let’s go ahead and have a look at the materials you can see that you can access the video from here and all the free resources that our educators were talking about earlier you can download minecraft education edition from here you can get the lesson plan and you can actually get a guide on how to facilitate the hour of code now let’s have a look at step four for more computer science resources so as we are talking about other computer science resources for minecraft education edition we have a journey on the website that you can see that consists of beginner intermediate and advanced materials so today we will definitely recommend you jump in into intermediate or advanced section of materials there are several curriculum that handle this users for example coding with minecraft or any of the python courses if you want to get to the actual materials you just need to scroll down and you will see the intermediate lessons right there on the page followed by python courses and advanced lessons going back to the resource pack for hour of code i wanted to talk to you about specific courses that you can take these are either minecraft coding academy or specifically hour of code facilitator training so if you want to get training specifically in facilitation of hour of code click on the hour of code facilitated training if you want to have a training more specific towards the computer science education um and how to facilitate lessons with minecraft in coding uh go and open up coding academy all these resources as i said are free and available to you one more great resource that you can use for hour of code 2020 is makeout resources or may code hour of code resources on this page on the same page you can find specific activities for the hour of code that i can demonstrate right now so for the hour of code 2020 maycode arcade created three play design and code activities that can be accessed online and now after completing these activities you can get your certificate and print it out if we go back to our hack classroom page there are some more additional resources for educators and parents that include makeout arcade curriculum and access to some other additional resources for educators and parents also there is some information on connecting mako to github for student collaboration as i showed you previously there are awesome materials for all of you that are available for free for facilitation of hour of code 2020 we wish you a really really successful hour of code 2020 and thank you for being with us today have a great day hi everyone it’s heather again i’m honored to be here to close out day two of hack the classroom i enjoyed our round table discussion so much that i had to come back i hope you were able to take away some coding tips that you can apply in the coming days during hour of code but i also hope today opens your eyes to some bigger lessons coding can teach us coding also requires soft skills like observation emotional intelligence and critical thinking the ability to connect dots i love connecting dots and i do so every day in my work at microsoft coding can be a pathway to change a way to break down barriers especially for people living with disabilities there are more than a billion people on this planet living with disabilities we need students who are mindful about the world around them and the impact they can have we need future engineers programmers and problem solvers who can approach challenges differently who see things in different ways who see everyone and use their creativity to build solutions that will disrupt the way we’ve always done things that’s why i’m in ai for accessibility to disrupt the status quo for people living with disabilities no one knows this better than you there are students in your class right now who have the ability to create

these bridges that make everyday life more inclusive accessible and honestly way cooler i also hope you were able to tell by the diverse backgrounds of everyone you met today how many doors coding can open doors you might least expect once your students have that key the possibilities truly are endless are you as excited as i am to think about those possibilities that’s exactly why you should join us tomorrow when microsoft will be back to show your students how to continue to take steps towards using technology and their coding skills for good an exciting lineup of professional problem solvers will be here to talk about how they do it out in the real world you don’t want to miss it bye you